Level Design, Personal Projects

Yesterday’s stream result for Quake II: Stroggos Ex

During yesterday’s stream, I continued blocking out my cyberpunk themed map for Quake II. I added an entire new part of the map and started to think about the main texture colors that I’m going to mix throughout the whole level. I decided that I wanted to create a mix of white, gray, black, yellow, blue and red colored textures.

So far the basic layout of the map is about 30% completed, which means that there’s still a lot of work to do. However, if the progress continues to go as well as it did yesterday, I’m sure it won’t take too long to get it finished. In the screenshot below, you can see a part of the new area that I’ve worked on during the stream.

Quake2StroggostEx

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