During today’s level design stream, I started working on a new area for the first map of the second episode of my Doom II project. I made some good progress and learned a thing or two about the UDMF map format.
If you watch the stream, you’ll learn a little more about some of the design decisions I made and how I’m planning to implement them throughout the second episode. You can watch the episode HERE. (the video will be removed after two weeks)