General, Level Design, Personal Projects

Everything set to go!

After a few weeks of improving my Twitch channel, we’re finally set up and everything is working like it’s supposed to. This also means that I didn’t have much time to work on my level design projects during the past weeks but I’m determined to catch up on that.

My Half-Life map currently in development

Today, I’ve been working some more on my Half-Life map which is almost finished and during the last stream I started on the outside area of my Doom II: Annie episode 2 map. There’s also a Quake II map in the making, of which the greyboxing part is nearing completion. Once this part is done, I can start adding textures and details.

My Doom II map currently in development

Since I’m also planning to do some custom content reviews and make some level design related videos, and my stream time is limited for now, I will need to do some work behind the scenes as well. Don’t worry though, there will be plenty of content on display during my streams and I’ll make sure to make the best out of each live event.

My Quake II map currently in development

I’m really happy that things finally started rolling and the objectives are clear. Make sure to keep an eye out for new content on my YouTube channel in the near future as well! See you online!

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