Doom 2, Level Design, Personal Projects

An overview of some new features present in Annie: Episode 2

In the beginning of the new year, I started working on episode 2 of my Doom II project called Annie. There will be some major differences compared to the first episode in terms of, well... about almost everything. Let's have a quick overview of what the second episode is all about and go over some… Continue reading An overview of some new features present in Annie: Episode 2

General

A look back at 2018 and a peek into the future

To start, I wish everyone a happy 2019 and I hope that all your dreams, wishes and resolutions come true! Now that's out of the way, let's have a look at what I did in 2018 and what the plans are for the new year. What happened in 2018? The first project I completed in… Continue reading A look back at 2018 and a peek into the future

Playthroughs, Quake 2

Playthrough: Derelict facility for Quake II

From the first moment I saw Quake II in all its glory, I knew that this game was going to forever hold a place among my personal top 5. There's something about the whole story of the Strogg and the fantastic game play that really appeals to me, even to this day. Something that makes… Continue reading Playthrough: Derelict facility for Quake II

Doom 2, Playthroughs

My thoughts on TNT: Revilution

I know I'm a bit late to the party but I recently played through TNT: Revilution for the first time. It's a 32-level megawad for the official Doom II expansion called Final Doom so you actually need the original TNT.wad file to play this mod. TNT: Revilution has been through quite a turbulent development cycle… Continue reading My thoughts on TNT: Revilution

Level Design, Personal Projects, Quake 2

An overview of my Quake II map

Today during the live level design session, I've managed to add a large chunk to the map and was able to interconnect two large areas. In the screenshot below, you see an overview of the map as it is now. The greyboxing part is nearing its final stages. Once that's done, I can create my… Continue reading An overview of my Quake II map

Doom 3, Playthroughs

My thoughts on Doom 3: Phobos – Episode 1

In case you missed it, today I have been playing through the first episode of Doom 3: Phobos, the new mod for Doom 3 by Team Future. The project has been in development for many years but the result is truly incredible! Please note that you will need both Doom 3 and its official expansion,… Continue reading My thoughts on Doom 3: Phobos – Episode 1