Level Design, Modeling, news

Creating the playgrounds for Shotgun Samurai

Greetings my fellow retro gaming lovers! It's time for another article because I've been quite busy the last couple of weeks working on our brand-new retro FPS called Shotgun Samurai. The lack of sharing content during this period doesn't mean I haven't been hard at work. We're still setting the ground rules for our game… Continue reading Creating the playgrounds for Shotgun Samurai