Half-Life 2, Playthroughs

Run, think, shoot, LIVEville 2: Backcut

Backcut is the winner of the Run, think, shoot, LIVE ville 2 contest where entrants were required to create a map with four distinct segments. These segments (Run, Think, Shoot, and Live) all had their own requirements and optional challenges. I can honestly say that you will have to make creative use of the sawblades… Continue reading Run, think, shoot, LIVEville 2: Backcut

Level Design, Personal Projects

Progress report: HAZMAT, my latest map for Half-Life

If you read my post on Twitter now and then, you might know that I am currently working on a vanilla Half-Life map. Though I have been playing around with the GoldSrc engine, this will be my very first fully playable Half-Life map. During the early construction stage of the map, I learned about this… Continue reading Progress report: HAZMAT, my latest map for Half-Life