Playthroughs

Playthrough: Vacillations of a Victorian Vagrant, a single player map for Unreal Tournament

Unreal Tournament was a great arena shooter and I can't even begin counting the hours I spent on that game during my childhood. The Oldskool Amp'd mod allows you to play single player maps that would normally require the original Unreal game. Many great single player maps tend to be made for Unreal Tournament these… Continue reading Playthrough: Vacillations of a Victorian Vagrant, a single player map for Unreal Tournament

Playthroughs

Playthrough: Detain, a map for Duke Nukem 3D

For the second playthrough video, we will be returning to the glory of Duke Nukem 3D. I was very young when I first got my hands on it and remember being blown away by the sheer amount of interactivity and destruction that the game had to offer compared to the Wolfenstein and Doom series. The… Continue reading Playthrough: Detain, a map for Duke Nukem 3D

Level Design, Personal Projects

Progress report: HAZMAT, my latest map for Half-Life

If you read my post on Twitter now and then, you might know that I am currently working on a vanilla Half-Life map. Though I have been playing around with the GoldSrc engine, this will be my very first fully playable Half-Life map. During the early construction stage of the map, I learned about this… Continue reading Progress report: HAZMAT, my latest map for Half-Life