Doom 2, Level Design

An overview of the demonic sewers – E2M2 of Doom II: Annie

It's starting to look good for the second episode of my Doom II: Annie project. There has been made a substantial amount of progress and the episode is really starting to take shape. Let's have a look at what we've got so far and explain the general theme so you know what you're getting into… Continue reading An overview of the demonic sewers – E2M2 of Doom II: Annie

Doom 2, Playthroughs

Doom II: In Name Only map 28 – The Spirit World playthrough

Dear members of Cobra Company, I can inform you that I've FINALLY completed the Doom II: In Name Only megawad. It had been a fun ride with lots of creative and good looking maps. I only recently started recording my playthroughs to upload them to my YouTube channel. Because of this I didn't record every… Continue reading Doom II: In Name Only map 28 – The Spirit World playthrough

Doom 2, Playthroughs

Doom II: In Name Only map 26: The Abandoned Mines

My fellow Slayers, we have been paying a visit to The Abandoned Mines. This is a map created for the Doom II: In Name Only community project where players had to build a map based solely on the name of the original Doom II levels. Let's have a look and find out if the mines… Continue reading Doom II: In Name Only map 26: The Abandoned Mines

Doom 2, Playthroughs

Doom II: In Name Only – Barrels ‘o’ Fun

I still dream of explosive barrels after the latest OP. Doom II: In Name Only is a full 32-level community project where authors had to create a map based solely on the original Doom II map names. This allows for some creativity and while I'm currently still playing through the pack (there are some HUGE… Continue reading Doom II: In Name Only – Barrels ‘o’ Fun

Doom 2, Level Design

Progress report on Annie: Episode 2

During my latest Twitch live level design streams I've been working on the first map of the second episode of my Doom II project called Annie. I've recorded a small fast-forwarded video of the map building process. There's still lots of work to do but the map is really taking shape and I'm very pleased… Continue reading Progress report on Annie: Episode 2

Doom 2, Playthroughs

Operation: MMDCXIV (Doom II)

MMDCXIV, or simply 2614 if we convert the Roman numerals, is a large and beautiful map for Doom II featuring a cyberpunk theme. The mastermind behind this piece of art is one of my Twitch followers called Zanieon. It took him about 4 months of work (hiatuses not included) to finish this map, which will… Continue reading Operation: MMDCXIV (Doom II)

DOOM (2016), Doom 2, Level Design, Personal Projects, Playthroughs, Quake

Stream Highlights #1

The first week of the new and improved stream is finished! As I explained during one of the very first streams, I will be alternating between playing newer games, playing and checking out mods for classic/retro games and creating content (maps, models, etc.). At the time of writing, I'm working on additional content for my… Continue reading Stream Highlights #1