Doom 2, Level Design, Personal Projects

An overview of some new features present in Annie: Episode 2

In the beginning of the new year, I started working on episode 2 of my Doom II project called Annie. There will be some major differences compared to the first episode in terms of, well... about almost everything. Let's have a quick overview of what the second episode is all about and go over some… Continue reading An overview of some new features present in Annie: Episode 2

Doom 2, Playthroughs

My thoughts on TNT: Revilution

I know I'm a bit late to the party but I recently played through TNT: Revilution for the first time. It's a 32-level megawad for the official Doom II expansion called Final Doom so you actually need the original TNT.wad file to play this mod. TNT: Revilution has been through quite a turbulent development cycle… Continue reading My thoughts on TNT: Revilution

Playthroughs

Ripping and tearing through Coffee Break, a level pack for Doom II

So yesterday we had some fun playing an excellent map pack for good old Doom II called Coffee Break. I had the Brütal Doom mod enabled because I  was craving for some extra blood and guts. Who wouldn't after a long day of work, right? About Coffee Break Coffee Break is a map pack for… Continue reading Ripping and tearing through Coffee Break, a level pack for Doom II

Personal Projects

Annie: Episode 1 version 1.1 released

I've been working on an update for the first episode of Annie, my Doom II project. The updated version fixes some gameplay bugs and texture misalignments. I've also added some extra health in Annie's lair because there was some feedback concerning the difficulty. You can download version 1.1 from the project page.