Doom 2, Playthroughs

Doom II: In Name Only – Barrels ‘o’ Fun

I still dream of explosive barrels after the latest OP. Doom II: In Name Only is a full 32-level community project where authors had to create a map based solely on the original Doom II map names. This allows for some creativity and while I'm currently still playing through the pack (there are some HUGE… Continue reading Doom II: In Name Only – Barrels ‘o’ Fun

Half-Life 2, Playthroughs

Run, think, shoot, LIVEville 2: Backcut

Backcut is the winner of the Run, think, shoot, LIVE ville 2 contest where entrants were required to create a map with four distinct segments. These segments (Run, Think, Shoot, and Live) all had their own requirements and optional challenges. I can honestly say that you will have to make creative use of the sawblades… Continue reading Run, think, shoot, LIVEville 2: Backcut

Doom 2, Level Design

Progress report on Annie: Episode 2

During my latest Twitch live level design streams I've been working on the first map of the second episode of my Doom II project called Annie. I've recorded a small fast-forwarded video of the map building process. There's still lots of work to do but the map is really taking shape and I'm very pleased… Continue reading Progress report on Annie: Episode 2

Half-Life, Playthroughs

The Captain invades Someplace Else, a single player level for Half-life

Someplace Else is a small single player map for Half-life created by Adam Foster. He's also the author of Minerva, a great single player map for Half-life 2. Someplace Else is a prologue to Minerva, and may I say an excellent one. Adam brings in some custom textures to accompany the standard Xen textures, creating… Continue reading The Captain invades Someplace Else, a single player level for Half-life

Doom 2, Playthroughs

Operation: MMDCXIV (Doom II)

MMDCXIV, or simply 2614 if we convert the Roman numerals, is a large and beautiful map for Doom II featuring a cyberpunk theme. The mastermind behind this piece of art is one of my Twitch followers called Zanieon. It took him about 4 months of work (hiatuses not included) to finish this map, which will… Continue reading Operation: MMDCXIV (Doom II)

Duke Nukem 3D, Playthroughs

Operation: ADG06, a map for Duke Nukem 3D

Welcome to the first episode of Operations, a new YouTube playlist where I will be playing through awesome custom maps and mods for a variety of games. These individual playthroughs are part of a larger stream session so if you're interested in more gameplay, follow me on Twitch to get the most out of it.… Continue reading Operation: ADG06, a map for Duke Nukem 3D