Between all the mapping, we find some time to play some custom maps as well. This week we have a two maps for Doom II. The author gives us the following information: DESINTEGRATION - is a two-level wad. This wad was created in two days. Design - tech-base. The architecture of this WAD is quite… Continue reading Twitch playthrough: Desintegration, a 2-level map pack for Doom II
My fellow retro gaming fans, I'd like to announce that the very first episode of my brand new Neon Viper News series on YouTube is online. As mentioned in the previous article, this is my way of giving something back to everyone that devotes some of his/her time to watch me stream and develop stuff… Continue reading Neon Viper News Episode 1 is online!
Hi folks! Just posting a small message to let you know that I've created my own Discord server. If you want to post your own art, mods, maps, models, have questions in the field of 3D modeling/level design, want to let us know what's on your mind or you just want to voice chat with… Continue reading Cobra Company secured a position on Discord
The first week of the new and improved stream is finished! As I explained during one of the very first streams, I will be alternating between playing newer games, playing and checking out mods for classic/retro games and creating content (maps, models, etc.). At the time of writing, I'm working on additional content for my… Continue reading Stream Highlights #1
In the beginning of the new year, I started working on episode 2 of my Doom II project called Annie. There will be some major differences compared to the first episode in terms of, well... about almost everything. Let's have a quick overview of what the second episode is all about and go over some… Continue reading An overview of some new features present in Annie: Episode 2
From the first moment I saw Quake II in all its glory, I knew that this game was going to forever hold a place among my personal top 5. There's something about the whole story of the Strogg and the fantastic game play that really appeals to me, even to this day. Something that makes… Continue reading Playthrough: Derelict facility for Quake II